You Must First Save Yourself

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TLDR: Despite the evident effort put into locales, character design, and progression systems, this game falls short. It's average at best, lacking impactful shots, underwhelming specials, and a lack of team-play value. Character leveling is excessive, leading to imbalances in PvP. Skill expression is limited, and strong aim assist reduces the impact of precise aiming. I'd recommend skipping this one.
Score:5 /10
Did I enjoy it? There was not anything particularly bad about the game. That being said, there was nothing that motivated me to continue playing. This is a shame considering how the game looks. 
Would I come back to it? No. This is just a worse version of T3 arena and there is not enough weight to any of the characters to make it a worthwhile experience.
Personal Playtime:  2 hours
Dang, this is shame. Clearly there was a lot of time and effort put into this game evident by the locales, character design, and progression systems. All of that cannot save it from being an average game at best. There is nothing that the game does particularly well. You never really feel the impact of your shots, specials are underwhelming, and there is no added value to playing as a team. The biggest let down was seeing how much a character can be leveled. It is substantially higher than what you will find in most similar genre games and the amount that they benefit from leveling seems to steadily increase. This means a fully leveled character will likely  wipe the floor with an entire team of mid leveled characters. Given that the game has a focus on PVP this is problematic. All and all there is little to no skill expression and even clicking heads seems less impactful given how strong the aim assist is. I would recommend skipping this one.
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