This parkour game's concept is intriguing, demanding players to ascend levels without a jump option. The absence of traditional controls adds a unique challenge. However, numerous bugs hinder the experience, detracting from the overall enjoyment. The developer's apparent oversight raises questions about the game's quality control and leaves room for improvement. Frustration may arise due to the lack of essential features, and the gameplay's limitations might discourage players. Despite the promising premise, the flaws significantly impact the user experience. A more thorough development process is necessary to address these issues and elevate the game to its full potential.
- Only Up!
What caused the decline of the RTS genre?
The RTS genre was very popular back in the day with games like C&C, Red Alert, Dune, Warcraft, Steel soldiers and many more. But over time these games fizzled out alongside the genre. I think the last big RTS game franchises were Starcraft and Halo Wars, but those seem to be done and gone now. There are some fun alternatives, but all very niche and obscure. I've heard people say the genre died out with the rise of the console, but I believe PC gaming is once again very popular these days. Yet RTS games are not. Is it a genre that younger generations don't like? Is it because it's hard to make money with the genre? Or something else completely? What do you think?
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