개발사 Philipp Eichhorn
3,236 Downloads89,850 Followers
주민이 되어 악당들로부터 마을을 지키고, 늑대인간이 되어 마을 주민들을 사냥하세요!
게임에 참가하여, 역할을 부여받고 팀을 위해 싸우며 거짓말쟁이를 잡아내세요.
늑대인간 온라인은 최대 16명이 참가할 수 있는 멀티플레이 (마피아) 게임입니다. 각 게임마다 마을 주민과 늑대인간은 자신의 팀이 최후의 승리자가 되기 위해 싸웁니다. 각 직업의 특별한 능력을 사용하여 사람들의 직업을 파악하고 다른 사람들이 당신을 믿도록 설득하세요.
주요 특징 :
● 친구들과 온라인에서 플레이
● 전 세계 친구들과의 게임
● 나만의 아바타 꾸미기
● 좋아하는 사람에게 장미 보내기🌷
● 치열한 경쟁이 이루어지는 등급전 참가
● 특별한 아이템, 이스터에그를 해금
● 특별한 행사, 아이템을 제공하는 디스코드 커뮤니티 참가
🎉🎉🎉 전세계 늑대인간(마피아) 게임 인기 1위!! 🎉🎉🎉
문제나 제안사항이 있다면 공식 디스코드 채널 (https://discord.gg/wolvesville) 에서 말씀해 주세요. 피드백은 언제나 환영합니다!
즐거운 사냥되세요! 🐺
법률 정보 : https://legal.wolvesville.com/imprint.html
개인정보 보호정책 : https://legal.wolvesville.com/privacy-policy.html
서비스 약관 : https://legal.wolvesville.com/tos.html
Rating & reviews
51 Views 03/10/2023
Hi there all villagers (and traitors) , I am really happy to review this amazing game! The roles are very good with every single person having a role. The only roles i didn't really like are: Flower child , Bomber , Seer apprentice, Wolf Pacifist and Zombies , because of the lack of their abilities, the lost potential of this roles , pretty overpowered or being very controversial . But i gotta admit the game devs are doing a very good job , realising new roles every now and then , new gamemodes and qualities of life features for the roles. Highly recommended for people who don't want to constantly have to worry for movement , cooldown of abilities( there are days , nights and voting phases -pretty much like Town of Salem). A pretty interesting game! See you around soon!
23 Views 11/21/2022
Well, this is a pretty fun game to play Werewolf. However, what bothers me the most is that so many players intentionally AFK when they don't get the role they want. In addition, a lot of players intentionally team-up to win and ruin the gaming experience of many people. I hope the developer needs to tackle this issue more aggressively
110 Views 02/16/2022
This social deduction game is not for me. The main hook of the game is that every player has a unique role, and while that seemed exciting at first, I soon saw the folly in it. The moment any information role mentions you, you have to claim your role. There's usually no regular villager role to hide behind, and you can't claim a dead player's role, since those are revealed upon death. Often, you'll claim a random role, the player with that role counterclaims, and you are voted out, or worse, shot by the Gunner. Throw in multiple of said information roles of varying strength, one or more protective roles, and a solo killer that can gain control stupidity fast, and you have a game that is designed to make being the werewolf unfun, which is the last thing you want in a werewolf game. It's a shame too, since the game has the roles and resources to be both balanced and chaotic, so why they kept this frustrating design around for so long boggles my mind.