Screenshot of Super Symbol Boys
Screenshot of Super Symbol Boys
Screenshot of Super Symbol Boys
Screenshot of Super Symbol Boys
Screenshot of Super Symbol Boys
Screenshot of Super Symbol Boys
Screenshot of Super Symbol Boys
Screenshot of Super Symbol Boys
Super Symbol Boys

Super Symbol Boys

Provider Andru Caba

Someone stole people's faces! Will any hero be able to collect the 100 Chistorbes to recover the face of the whole world? Game mechanics of gravity, run jump and dodge with a distinctive touch: Can you master both gravities?

Platform game inspired by Super Meat Boy, Celeste and VVVVVV. Simple controls: Move, run and jump.
This game wants to be challenging but fair, dynamic, fast recovery after death and frequent checkpoints, but still present a challenge.

If it becomes too difficult, you can activate an "Assist Mode" in the options menu to avoid dying and be able to levitate. The current version has world 1 made with 20 levels, the final version is planned to be 5 worlds with 100 levels in total. It is expected to have its own soundtrack, more levels, more content in general, and the possibility of porting to consoles. Coming soon more characters with more abilities, such as flying, climbing walls, teleporting and much more.GAMEPLAYS AND SETTINGS
During this time, I watched several people play to see what could be improved, measure the difficulty, see that it is optimized and works on several PCs.

One of the biggest challenges was adjusting the difficulty. Try to keep it challenging, fun, without being overwhelming or unfair or too easy. For this, watch many people play. If I saw that a lot of people couldn't beat the same level, I would add indications (for example the characters that remind you to run) or reduce the difficulty, adding platforms, shrinking hitboxes, etc.

If it becomes too difficult, you can activate an "Assist Mode" in the options menu to avoid dying and be able to levitate. With this mode activated, you will not be able to get the 3-star rating at the end of the world, and you will not be able to unlock some Steam achievements, the rest will not change.

Also, some levels have optional collectibles (10 in total) somewhat difficult, but optional. These 10 collectibles unlock another 3 levels, also difficult. All worlds are planned to have 3 unlockable bonus levels with collectibles.

Thank you very much to all the people who played! both on Youtube and Twitch, I was able to watch their reactions, see their feedback on the experience, and make a better game. I will keep working on improving the gameplay and details. Links to their channels on the Tebb website located on the right.

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