Gyromaniac
Subversus Interactive LLC
MoreWARNING: DO NOT PLAY GYROMANIAC IN PUBLIC! (Unless you don't mind looking awesome) GYROMANIAC is a revolution in immersive 3D gaming! Visit 🔗link to see VIDEO of how this amazing game works. --- GYROMANIAC IN THE NEWS --- TechCrunch says Gyromaniac “is both disgusting and awesome.” 🔗link Touch Arcade says it “tracks motion in a fashion that yields seemingly impossible results... The effect... is pretty amazing.” 🔗link --- THE CONCEPT --- STAND UP, look up and down, look around, AND SPIN (IN REAL LIFE!) to swiftly navigate through a series of disgustingly-real, endlessly-winding, anatomy-inspired tracts. Thanks to our breakthrough "Perspectiverse Engine", you can use your iOS device like a movable window into a virtual three-dimensional world that coincides with the real world around you. Though Gyromaniac runs on devices that can fit in your pocket, it's more akin to a motion-controlled home gaming experience, like the Wii or Kinect. This is by no means a casual mobile game. --- FEATURES --- - A new style of visceral, immersive motion-based controls intuitive even for non-gamers, but whose mastery will challenge the most sophisticated players. - "Touchless" gameplay: Gyromaniac can be controlled completely through your movements, without ever having to touch the screen. - Four Time Trial levels: Intestinal Fortitude, Colonoscapade, Capillary Action, and Fallopian Rhapsody, with more to come. - Multiplayer races in real-time spanning multiple devices over Bluetooth - Each time you play a level, the terrain generated will be random and unique, allowing for infinite replayability. - Stereoscopic 3D mode with Red/Cyan 3D glasses. - Uses no third-party engines or code, but powered by the homegrown Perspectiverse Engine. --- CREDITS --- Concept, Design, Engineering Vishal Srivastava Texture Art, Logos Wayne Price, Amos Manneschmidt, Jennifer C. Shieh, Ikiyu Bara Music Kevin MacLeod
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