Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
Chronocide Game Screenshot
More Chronocide brings a horde of undead for you to shoot, burn, crush, throw, impale, poison, freeze and hurt in other imaginative ways. Grind your enemies down on their way to the temporal portals with cleverly placed traps and your weapons. Save civilization from being wiped out while you're at it. Earn up to 5 stars per level, each grade rewards more points to use for acquiring items or upgrading your hero, traps and weapons. Every hero can acquire neutral traps/weapons and some traps/weapons thar are only available to them. The campaign can be played in solo or co-op mode (up to 4 players). This game is meant to be challenging. If at first you don't succeed at a level, try, try again. Or switch to casual difficulty (and earn less stars if you complete the level). Missing stars on a level? Replay it to increase your rewards. Basically, Chronocide is an indie developer's manifestation of love for physics and tower defense. Original soundtrack by Malin Eriksson. TL;DR Footage, content and gameplay is subject to change at any time during the early access period. During early access, content will be released continuously until the 3 acts that wraps up the main story are complete. Every act consists of 8 levels. The number of traps, weapons, enemy types and levels will increase with time. NOTE: Only 1 act is available so far in the early access. This will change further along development. Also, there will be bugs. Hopefully, any such arising will be easy to find and get rid of with the help of the community. The base game will contain the first 3 acts which is the main story arc. As you progress through the acts, more traps, weapons and other items will be available. Play through the campaign to unlock more game modes. The 4 available heroes play very differently and complement eachother; - Waldis the wizard - expert in elemental damage, using mostly projectile weapons. - Rolanda the paladin - employs buffs/debuffs and uses (mostly) melee weapons. - Mike the soldier - uses instant-hit bullet weapons that require mana to reload. - Anthia the necromancer - inflicts spell damage instead of wielding weapons, also has access to minions. Join the official Discord server if you have any feedback about the game or the balancing thereof: 🔗link

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