Screenshot of Voidsayer
Screenshot of Voidsayer
Screenshot of Voidsayer
Screenshot of Voidsayer
Screenshot of Voidsayer
Voidsayer

Voidsayer

Provider Pavel Auseitasau



Voidsayer is a dark turn-based strategy with RPG elements.

The world, struck by a destructive curse, is on the brink of complete disaster. The remnants of humanity are driven behind the walls of small settlements-shelters. Your story will begin in one of these settlements! Learn to tame the cursed creatures and lead them into battle for the future of humanity.FEATURES
- 100+ unique monsters. Everyone is available to be added to the team
- Extensive evolution system: almost every monster can evolve under certain conditions

- 50+ events, the outcome of many depends on the player’s decisions. Also, each has secret outcomes, depending on many factors (time of day, characters of team members, equipment, etc.)
- 110+ combat skills, a large selection of equipment, many different effects and passive abilities
- Expanded system of characteristics (Something more than banal attack/defense/speed)
- System of genes and characters: two monsters of the same species can differ significantly from each other
- Collection of materials and shelter development
- Increased difficulty and limited resources: you will always be missing something, and the game will not seem like just a "fun walk"
- Transparency. There are no hidden calculations, chances or parameters; you can always find out the value of any characteristic and why it is soTHIS IS A VERY EARLY ALPHA VERSION
The game is at an early stage of development. The basic mechanics are already working, but there are a number of nuances:
- No design! Everything except monsters is just a conceptual blank
- Localization is temporarily limited to machine translation. (Weird sometimes...)
- There are 105 monsters in the game, but at the moment you can actually meet much fewer -> you will often come across the same opponents
- Balance is not perfect
- Disabled “encyclopedia” and “note stand”

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Unrated

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