Screenshot of FolkOrigin
Screenshot of FolkOrigin
Screenshot of FolkOrigin
Screenshot of FolkOrigin
Screenshot of FolkOrigin
Screenshot of FolkOrigin
FolkOrigin

FolkOrigin

Provider LDSG88 Lukasz Dolata


...is an RTS game with RPG elements, where the entire world is set on a 2D hexagonal map. The main objective is to expand the settlement in a way that ensures production and extraction of as many resources available on the map as possible. Well-planned allocation of workforce results in effective resource acquisition necessary for trade, enriching our settlement, and providing units with the ability to craft items that enhance their individual characteristics. A well-trained and equipped unit is key to defending the settlement, conquering successive zones on the map, and surviving in a world full of Slavic monsters.

Work on the project began in September 2023. Together with my younger brother, we are creating a game where he focuses on 2D graphics - drawing buildings, landscapes, characters, and other elements, while I handle the remaining aspects of production - coding, testing, writing game content, publishing, creating trailers, and much more.
Our project, the game, has been made available in early access to showcase what we're working on and gather constructive feedback to help us develop the project in the best possible way, eliminating errors and refining gameplay.
Overall, we're working on a game that we've dreamed of and want to play ourselves :)

• 29 buildings to construct
• 24 resources
• 41 different items in the inventory
• 22 enemy units
• 12 recruitable units
• mode: Tutorial - Tutorial mode is a gameplay mode where the player is introduced step by step to the basic mechanics related to settlement development. The tutorial is continuously updated.
• mode: Free Play - Free play mode is a gameplay mode where the player develops their settlement in any way they choose, with no time constraints, main objective, or opponent to thwart their plans. It is the best way to independently acquaint oneself with the game. However, it's essential to build the settlement in a way that prepares for upcoming threats, such as bandits and Slavic demons.

• Adding/improving animations and appearances of buildings and characters *
• Landscape diversity *
• Stat-boosting amulets *
• Runes granting special abilities **
• Linux and Mac version **
• Refinement of UI panel layouts and buttons **
• Enhancement of tooltip content **
• Summary of completed gameplay **
• BALANCE of resource/item/unit valuation **
• Crafting - item manufacturing ***
• Ambient, sound effects ***

• Steam achievements **
• ability to recruit exotic units **
• individual unit skills ***
• game save system ***
• weapon crafting ***
• construction of defensive buildings ***
• gameplay mode: hunting ****
• gameplay mode: survival ****
• gameplay mode: map domination - multiplayer ***** !!!

(∗ - level of difficulty of execution)

Music 𝄞 - AlkaKrab

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