Star Wars:Hunters
Can't hold the centre. lol.
This game type is class based heroes in a capture and hold format. I wanna like this game. There's a lot to love. Built on the Unreal Engine it's beautiful. Combat is PvP, but since it's beta there's bots on my team. They're not great at their jobs. The classes are okay. The Wookie tank is brutal but the red light saber wielder is kinda OP. Healer is okay but way too squishy.
The game isn't deep. It's jump into an arena. Hold the centre and kill the enemy heroes till you hit 100 points .
When this was first announced I thought it was going to be more than a low key brawler. Not gonna lie I'm disappointed.
There needs to be more to it, or maybe there doesn't. Either way I won't be spending a lot of time with it. Catalyst Black has a similar game type which is deeper, better etc.
But do try it. It's great to see another publisher attempting to cater to mobile gamers, and yet failing at the same time. Wait...did I just call this a fail? Yeah. I guess I did .
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