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hopefully this improves top of life after, the game is such a mess with the whole UI and P2w issue
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Why They Suck Similar to the rival Chinese company Tencent, NetEase is infamous for copying a lot of products and branding it as their own. The main difference between NetEase and Tencent is that their games has even fewer originality than Tencent's as they also tried to copy Tencent's games as well. The most infamous examples include; Rules of Survival is a clone of Bluehole's PlayerUnknown's Battlegrounds. Creative Destruction is a clone of Epic Games' Fortnite Battle Royale. Knives Out is a mixture clone of PUBG and EA's Apex Legends. LifeAfter is a clone of Capcom's Resident Evil/Biohazard. Crusaders of Light is clone of Blizzard's Diablo. They kept chasing the fad by releasing various games of the same genre with very little to no differences, this can be seen by the fact they have published 5 battle royale games and 4 MOBA games from different franchises under a span of just 5 years. This can be explained by the fact that Tencent, their rival company, has threatened to file a lawsuit against NetEase for copying the games made by their subsidiaries (PUBG, Fortnite, and League of Legends) in which NetEase responded by removing the previous games from China and replaced it with the new ones. They have included a huge amount of microtransactions into their games and made them pay-to-win, most prominently loot boxes and gacha. The most infamous example being the original Onmyoji game which is well known for its horrible gacha drop rate for rare characters. They have acquired various licenses to create several cash grab titles, such as; They acquired a license from Marvel Comics to create Marvel Super Wars, which is essentially a clone of Riot Games' League of Legends with Marvel characters in it. They made a deal with Capcom to feature some of the characters from Resident Evil/Biohazard franchise into LifeAfter. The sheer irony in this collaboration is the fact that LifeAfter is a clone of Resident Evil/Biohazard. As lately, they have started to milk the Onmyoji franchise by creating a rip-off spin-off games, such as Onmyoji Arena (a clone of Riot's LoL) and Onmyoji Chess (a clone of Valve's Artifact). NetEase is infamous for pioneering the paid mods concept; they are operating Wanmod, a Chinese game modding site where you must pay to download mods. The concept was later adapted by Bethesda to make the Creation Club. Due to the Chinese "business partner" law that forced foreign companies to do their business via partnering with Chinese companies, NetEase has acquired several licenses to operate the Chinese server of various games. In turn, NetEase has abused these licenses by adding a lot of microtransactions into the game. The worst case is the Chinese version of Minecraft, in which NetEase intentionally turned the game into a free-to-play online game and sells various in-game items for real money, as well as implementing the aforementioned paid mods system into the game. As mentioned above, due to the Chinese "business partner" law, Blizzard Entertainment has chosen NetEase as their main partner since 2009. Since then, NetEase has influrenced Blizzard and contributed into its downfall, including; They have implemented a pay-to-win system into the Chinese server of World of Warcraft which was restricted years later in China due to anti-loot box laws, in which Blizzard would've later implemented it into the worldwide server of WoW. Blizzard have outsourced the Diablo franchises to NetEase to create several clones out of it (such as Crusader of Light). Ironically, Blizzard would've later partnered with NetEase to create Diablo Immortal[1], the so-called "spin-off" of Diablo franchise which is basically a reskin of NetEase's Diablo clone Crusader of Light.[2] They are possibly one of the main factors behind Blitzchung's ban, as they didn't want to get into trouble with the Communist Party of China
01/21/2022
r.Ry4N.05
r.Ry4N.05
3
Don't forget they made HyakKinder, a clone of Among Us, but it's pretty fun, I enjoyed playing the beta test. And also Lost Light, a clone of Escape From Tarkov. Hyper Front, a clone of Valorant. Other than their blatant copying habit, they also have issues with cheaters. I played AstraCraft for a while (also played it in the early beta days when it was called Rover Rage), it was fun at first, but as I climbed higher in ranks, I kept seeing cheaters who could one-shot 20 enemy crafts (players and bots) in one minute (or 1 every two seconds). I could barely shoot someone's core when it's exposed if they keep moving, unless if I crippled their movement.
02/08/2022
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IzzulV
IzzulV
1
not really. Netease is told to make a Mobile Game from popular PC games like dying light etc
01/22/2022
florii
florii
hahahahah lifeafter p2w on top
12/30/2022
ushindigakuru
ushindigakuru
when is the game coming out
09/03/2022
specsy
specsy
bro I agree with you on almost all of your ideas, but I have to say you're missing out on a BIG point. Netease makes games for mobile. a majority of the games that you said or mention that netease copied from, are PC games. people like you don't value that Netease works so hard to bring an experience to mobile and it pisses me off. if they are taking money for it, they deserve it as well. you also are a major idiot if you think a clone or copy is always inferior. you also are a major idiot for thinking that lifeafter was a clone of resident evil 7, where RE7 is a story driven survival, lifeafter is a survival MMORPG with short stories and events.
02/18/2022
BerzerkerSalsson
BerzerkerSalsson
1
the biggest problem is that their games are overly P2W
03/27/2022
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