Warzone Mobile Copy is kinda bad.
Netease did it again folks. They're now publishing the So called "Warzone Mobile clone" called Project: Bloodstrike. It's now on Early access and it can be downloaded through the Google Play Store or here in TapTap. The game itself looks like a downgraded version of Warzone Mobile, with buggy Mechanics and abilities to glitchy environments and Unstable Performance.
I played the game for a couple of days now, and here's what I observed:
📌 The ping Spikes up and causes the player to jitter not deal damage to enemy players
📌 Most objects in the map can't be mantled/Vaulted over even though they're knee/chest High
📌 Gunplay is bad
📌 The performance of the game is horrendous when a lot of players are in a singular area.
📌 Some elements in the map serve no purpose at all, they can't even be used as cover to hide from enemy vision.
📌 The Aim Assist is severely strong, it literally takes no skill to aim, and it gives skilled players more advantage. In short it's unfair.
📌 Sliding doesn't make sense sometimes
📌 Some Character abilities are useless in most situations.
📌 It's not newbie friendly
📌 Mantling/Vaulting through extremy Wide windows just doesn't exist.
📌 Lmao You can't swim, you just walk on water
📌 The player can get stuck when they come in contact or touch the walls.
📌 And There's a weather cycle, which literally serves no purpose at all, and it makes it hard to use sniper rifles.
These are just from the top of my head btw.
I understand that this game is still in development so that's probably why it's pretty unstable, but I mean, the player can't vault out of windows? Lmao, When PUBG Mobile was in early development they already implemented that mechanic, Hell! players in that can vault into a small ass window.
Over all, It was fun, at first. But when I played it a couple of time, it just got frustrating.
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