Welcome to the Mobile Adventure of "Refactor": Challenges and Fun Await!

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[Game Introduction]
"Refactor" is a pixel art, space-themed roguelike tower defense game. If you're wondering what sets it apart, the keywords are brain-burning strategy, high randomness, high degree of freedom, and easy to get hooked on.
[Game Highlights]
Your towers can be merged and reconstructed multiple times; In addition, each of your towers is completely unique. You can design and create your own defense routes, and each tower placement will have a significant impact on the defense path. Every game starts completely differently, with different traps, technologies, towers, and enemies, offering you a fresh challenge every time.
[Release Plan]
Our ultimate goal is to launch the official version of the game in Q3 of 2023. Before that, we will conduct several tests.
[Behind the scenes]
Years ago, as a middle school student, I would eagerly come home and dive into games like StarCraft and Warcraft. The custom TD maps were my obsession. When I finally had the chance to create my own game, I wanted to pay homage to those cherished childhood memories. Creating a full-fledged RTS game was beyond my reach, so I started with a TD game. Despite initial setbacks in competition due to complexity and lack of tutorials, I persevered. With detailed beginner's guide levels and refined designs, "Refactor" emerged victorious, winning first place in the student category at the IndiePlay Indie Game Contest.
Drawing inspiration from the classic "Gem TD" and the strategic auto battler genre, "Refactor" combines merge, route design, and strategic randomness to create something truly magical. Influences from beloved classics like Tetris and StarCraft are subtly woven into the game's details, adding an extra layer of excitement.
[We need FEEDBACK!]
"Refactor" started as a PC game, and transitioning to mobile brings some challenges, especially in the later levels. I've tweaked the game's values, but patience is still required. Once you get the hang of it, the game becomes a lot of fun. Your feedback on artwork, gameplay, and balance is welcome. As it's the first mobile version of "Refactor," I'll carefully consider your suggestions for improvement.
Enjoy playing!
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Eggroll
Eggroll
The pixel-like gameplay scene looks very clean and nostalgic. I played TD games with my friends in WoW maps a lot. I will definitely give this one a try.
4d
jash
jash
😂😂😂😂, what the fuck is this
06/08/2023
Leonnight
Leonnight
The gameplay looks cooool!
06/05/2023
Bianca
Bianca
I’m really intrigued by the level of strategy you’re promoting in this game. The idea that each tower placement impacts the defense path has me eager to test out different strategies. Can’t wait to put my brain to work in Refactor!
06/05/2023
Xiu
Xiu
I'm a sucker for pixel art and space-themed games, so this seems right up my alley.
06/05/2023
heaven
heaven
Both the cover image and the introduction are very attractive to me. The anticipation is real for this game refactor! Hope it lives up to our expectations and takes the game to new heights.
06/05/2023
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