Unknown Fate Review—A Bewildering Tale in an Arcane World

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After revisiting the greatness of Firewatch, the climatic ending has left me happy to leave the Wyoming wilderness behind. Yet, a sense of insatiable craving for more is still lurking within my body. 
Since I’ve never been one to watch the telly, I find myself in search of a much-needed fix. 
You know something that’ll offer me moments when my amnesiac self has no other choice but to explore after getting thrown into a mysterious and surreal world that is brimming with manic skies and newfangled objects? That, mates, is Unknown Fates, summed up.
Can I just stop right here and have everyone set their eyes upon this spectacular sight of Zelda’s wind fish as it breaches before your very eyes? Is it just me or is this gif way too addictive?
Anyway, MarstLit Games’ narrative puzzle-solving adventure, Unknown Fate, sets you on a journey of discovery—or perhaps, I should say rediscovery—as a young chap named Richard. 
In pursuit of reclaiming pieces of yourself, the truth and your memories begin to unfold as you explore further into the arcane world. Look, mum, a giant lightbulb spider!
For each memory shard you discover, you will experience a black-and-white flashback. Not before long, you’ll find yourself acquiring an artefact, fighting for your life and following bizarre-looking pixies. I can’t begin to tell you how deeply immersed I’d been in this game, only to find that I’ve somehow reached the end of it.
As much as I have enjoyed Unknown Fates, the controls and the combat would be what I would deem as a downside to the game. Regardless of how hard I’ve attempted, I seemed to have fallen at the first hurdle with this game. 
Quite literally, in fact.
It does make it more difficult for me to enjoy the game thoroughly when I keep falling off the bloody ledge since I couldn’t navigate Richard well enough to jump on it properly! Even so, there are no penalties for falling to your death (Thank heavens!).
Apart from that, the simplicity of the combat mechanics, which involves stunning and shooting a glowing orb, does not seem to do the game any justice as it does not seem like a challenge to overcome. Sure, players may require some motivation for them to carry on. However, I reckon that the story does that enough, especially stylistically.
So, if you’re in the mood for a gripping story held together with a sort of creepy vibe, be sure to check out the game here.
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