Exiles of Embermark
Gunslinger Studios
БольшеExiles of Embermark (abbreviated EoE) is an upcoming fantasy role-playing video game. Described as being a PVP RPG tailored for one-handed mobile play,[1] Exiles is primarily developed by Tim Harris as creative director, Mike Dekoekkoek as lead technical designer, and Kyle Marks as designer. Exiles of Embermark will have PvP combat, character customization, crafting, Houses (for cooperative play) a game world with PvE battles, live events and spectator mode for viewing and eSports. The game and narrative will be constantly updated with events, quests and content that is generated from the performance of the player base. Viewership from spectator mode will be within the game as well as on streaming sites and applications. As of April 2016, the game's features are still under development and may change. The main focus of the game is developing a character by honing their skills and abilities, and utilizing various weapons and gear. It is playable in portrait and only requires one thumb to play, without any unnecessary stretching across the screen or needing to use another finger. According to Touch Arcade, "basically, a 'perfect' mobile game that can be whipped out at any time and enjoyed. To that end, even though their goal is real-time multiplayer battles that last less than a minute, they want every action you perform in Exiles of Embermark to be meaningful and work towards your character's development in some way, whether you're playing a short session or a long one."[1] Over time, the player Characters will build up a camp and recruit followers (NPCs) that quest for loot, improve the Character and acquire useful information even when the player is not actively playing. Organized competitive play will include daily and weekly standing events where Characters compete against computer-controlled enemies for rewards as well as scheduled multiplayer events and leagues for higher levels of competition. Players will organize themselves into teams within their Houses as well as in during league play to compete for collective rewards.
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