聖劍傳說 ECHOES of MANA
國際服SQUARE ENIX Co.,Ltd.
更多《聖劍傳說》系列的最新作品《ECHOES of MANA》(EoM)登場! 與歷代系列作角色們一起踏上尋找「聖劍」的冒險之旅吧! 無論以前是否玩過《聖劍傳說》 都盡情享受金字塔頂端的動作RPG《聖劍傳說》系列吧! ■簡單又深奧的2D動作! 透過滑動或點擊進行直覺性的操作,並根據戰況使用技能或道具來戰鬥! 也有能與夥伴同心協力戰鬥的「多人連線戰鬥」! ■歷代系列作角色也會登場的原創劇情 在瑪那女神的引導下,為了尋找能拯救世界的關鍵「聖劍」,而在各種世界展開冒險的劇情! 除了系列作角色以外,還能享受與本作品原創角色的交流! ■編制跨越系列隔閡的夢幻隊伍 自由地編制歷代角色和本作品原創角色們,並以理想的隊伍來進行冒險吧! ■登場角色 希洛(CV:下野 紘) 亞曼達(CV:澤城 美雪) 暗影騎士(CV:興津 和幸) 尤利烏斯(CV:內山 昂輝) 蘭迪(CV:小野 賢章) 普莉姆(CV:山本 希望) 波波伊(CV:加藤 英美里) 塔納托斯(CV:中田 讓治) 杜蘭(CV:江口 拓也) 安潔菈(CV:大久保 瑠美) 莉絲(CV:小松 未可子) 霍克艾(CV:小野 友樹) 凱文(CV:逢坂 良太) 夏綠蒂(CV:諸星 堇) 雷奇烏斯(CV:千葉 翔也) 夏羅(CV:島崎 信長) 瑟拉菲娜(CV:早見 沙織) 尼基塔(CV:高木 涉) 席菈(CV:安野 希世乃) 弗利克(CV:畠中 祐) 汪達拉(CV:津田 健次郎)等 <推薦給以下玩家> ‧曾經玩過《聖劍傳說》系列 ‧想使用手機來遊玩動作RPG ‧喜歡培育RPG ‧正在尋找能同時享受單人遊玩及多人連線戰鬥的線上遊戲 ‧想要遊玩知名角色扮演遊戲的最新作品 ‧正在尋找能享受豪華聲優陣容為角色獻聲的人氣RPG ‧正在尋找免費也能享受的人氣遊戲 ■官方網站 🔗link ■建議規格 OS:Android:8以後 記憶體:4GB以上 注意:我們不保證上面列出的所有設備的功能 © SQUARE ENIX CO., LTD. All Rights Reserved.Developed by WRIGHT FLYER STUDIOS
聖劍傳說 ECHOES of MANA
6.3
This is one of the best JRPGs mobile
But only problem is that the monsters are super tough and barely die at all even the smallest monsters kills your team, Square-Enix been creating a lot of downfall games lately but this one I like they just need to adjust the enemies, it's a terms of what they lack, and you know one thing for sure if they know that not enough people plays this mobile they will eventually close the game, and think they can recreate another one with more mystics with only 5 characters per mana tree, that's why Mana series can't keep up with Tales series, but for sure I love the characters in this game it is very well done, it's better then that one game they made on PS5 that was also shutdown,
聖劍傳說 ECHOES of MANA
6.3
Great game but bad devs.
I'm a huge fan of the Mana series, so when this game came out, I was overjoyed!
"FINALLY! A NEW ADDITION TO THE MANA SERIES! I'M SOOO FREAKIN' EXCITED! I CAN'T WAIT TO PLAY IT!! ✦.✦"
...Is what I thought at the time.
Unfortunately, my joy and excitement quickly changed to anger and disgust when they released a competitive event. The event itself wasn't a bad idea, it's the rewards that were the problem. Those who took the top 10 spots at the end of the event were rewarded with weapon skins that would give stats to the characters that equiped it.