I had never ever thought that I'd be such a big fan of a 2d platformer game, but this game totally changed that perspective of mine and it's absolutely entertaining and challenging. it tests your reflexes, timings and loads of stuff.
There are a few changes in the game which I'd love to see actually,
The yeti ( the name was Mikko but I'm not sure) is a bit too overpowered when he's cannonballing, a little bit of missed timing and next thing you know, you're rocketed into the sky with 15% dmg+ on your head. above that, by the time you get your feet on the ground, your opponent yeti has already started spinning, all ready to launch you into the sky once again, its absolutely annoying when they keep on doing it until we're complety pushed-off the ledge. maybe put a cooldown to that skill or reduce the 'flight' which a player experiences after getting hit by that skill. moreover, I think 15% damage is also a bit too punishing for one small mistake. +the character also has other skills which are very helpful (I'm saying this because, if this one skill gets nerfed, it won't be a big deal since it'll be only good for gameplay balancing, and fairplay of course rest other skills can be kept as they are) The graphics is good, hitboxes are actual shit, the characters are imbalanced especially Mikko since you can just be a braindead retard and spam a certain skill, and the only fucking way to not get damaged by it, is by either jumping over or parrying it, and the delay between those attacks is too short, so short in fact, that the only thing shorter than it is the micropenis' of the one playing him. And theres this map, called "Macalon Paradise" or whatever its fucking called, is so short, that you can just camp someone when they're on the edge. I just hope these change since I've took quite a liking to this game. That's everything for now. Start a new game?