Lots of potential; currently frustrating.
Graphics look very good coming from a solo dev, class varieties are quite intriguing to tempt players for another run. Those are the good qualities.
Biggest put-off though is the bosses always have a one-shot skill even from the 1st boss. This difficulty spike is surprising not in a cool or amusing way. For that, yes I have to deduct 2⭐ from what could be 4 or even 5⭐.
The roguelike element is on point though. I had 3 runs so far; the 2nd one I managed to reach I think boss#3 while not knowing what I was building! 🙄 The tutorial could be designed better; rn it's too much text & players are a lazy bunch. I'll have more to say after I play more runs, might even up the ⭐ rating.
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