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Game is too small so the solution is wild difficulty spikes. A real big shame. No gacha is great, but money-only limited characters is.... Ehh.
I look forward to playing again when there's more content and no obtuse difficulty spikes.
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Megu Shibamaru
Megu Shibamaru
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The game's balance was a major pain point, especially in the early parts of the game. Comments like your's helped us to realize how big of a problem it was, so thank you. Overall content types (+ quantity) has been an issue, too. We addressed both of these in version 1.6, specifically the early-game (and overall) balance. We added more stages also, but we have a lot more content types planned for V1.7 & V1.8. I think by V1.8 or V1.9, the game could be closer to meeting your expectations (and mine, too). Lastly, we removed the 1 goddess who was available only via IAP. Her package has been revamped and is still available, but the Goddess herself is now available in the in-game shop along with all of the other Goddesses. Thank you for taking the time to review the game & give it a try! ^^
04/13/2024
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kali
kali
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1
Appreciate the reply, and I love knowing that there is an active presence to reception through y'all. the work you guys are putting into this has the potential of making this game a gem. I particularly enjoy the resource regeneration for drawn out encounters!
04/22/2024
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