Screenshot of MOB RUSH
Screenshot of MOB RUSH
Screenshot of MOB RUSH
Screenshot of MOB RUSH
Screenshot of MOB RUSH
MOB RUSH

MOB RUSH

Dev active
Provider Miya Studio
6,886 Downloads23,823 Followers

MLBB's original Roguelike survival game, come on!
Our Discorde:网页链接
1. Equipment system overhaul - Modified the efficiency of equipment output, now you can get powerful equipment faster in the early stages. - Optimized the equipment synthesis scheme and materials required (consumption quantity has been increased, but the input has been greatly increased at the same time). - New purple quality equipment, broken from blue equipment, has a unique suffix effect, and the effect is greatly increased after combining multiple pieces. - Added some new white and green equipment to make attribute synthesis more in line with Mob Rush gameplay design. - Adjusted equipment attributes, now all white equipment and most green equipment will no longer have special skills. - Added a new limit on the number of different types of equipment, now each hero can only carry 3 physical equipment, 2 defensive equipment and 1 pair of shoes. - Shoe quality has been upgraded by 1 grade, and blue shoes have more powerful skill effects than in the past. 2. Battle Gameplay and Balance Adjustments - Added 5 new in-game generic Rogue skills: Black Dragon Wave, Tygril Blast, Axe Flamethrower, Nolan's Cross Chop, and Nolan's X Chop. - Added 4 new in-game pick-up items: Bomb, Berserk Potion, Flamethrower, Time Stall. - Added 3 new in-game active items: Resurrection Potion (1 per limit), Healing Potion (2 per limit), Magic Dice (unlimited per game), which can be obtained for free or purchased for a fee during various activities. - New [Abyss] map, [Lancelot] [Dragon] and other monsters. - Changed the combat attribute [Physical Blood Suck] to [Blood Suck]: instead of a fixed percentage of damage dealt, it returns life according to a specific multiple of the number of monsters killed. - New Attribute [Attack Effect]: Indicates the extra damage triggered by each normal attack that hits an enemy. - Optimized some equipment skills and adjusted their attributes - Optimized the performance of a large number of in-game skill effects - Fixed some skill bugs 3. System Optimization and Economic Adjustment - Increase the number of mainline levels to 75, and adjust the difficulty of the levels - Optimize the difficulty and score of qualifying matches - Reduced the difficulty of three-star quests in the 5th level of each chapter. - Optimized reward drops: now you can get high level equipment, various items and diamonds faster in the early stages. - Added the rule that the rewards for the first 10 mainline matches per day will be greatly increased. - Added the concept of Battle Power, which allows players to evaluate the training of heroes and their equipment. - Opened up recharge, mall and lottery - Opened up various activities and provided many items for players to receive or purchase for free. - Optimized a lot of information tips and fixed some bugs

7.4
out of 10

Rate this game

What’s happening