MOB RUSH - Roguelike Survival Gameplay Android iOS
Game: MOB RUSH
Genre: Action
Gameplay: https://youtu.be/AZ6MYG-oDDc
MOB RUSH GAME
MLBB's original Roguelike survival game, come on!
1. Equipment system overhaul
- Modified the efficiency of equipment output, now you can get powerful equipment faster in the early stages.
- Optimized the equipment synthesis scheme and materials required (consumption quantity has been increased, but the input has been greatly increased at the same time).
- New purple quality equipment, broken from blue equipment, has a unique suffix effect, and the effect is greatly increased after combining multiple pieces.
- Added some new white and green equipment to make attribute synthesis more in line with Mob Rush gameplay design.
- Adjusted equipment attributes, now all white equipment and most green equipment will no longer have special skills.
- Added a new limit on the number of different types of equipment, now each hero can only carry 3 physical equipment, 2 defensive equipment and 1 pair of shoes.
- Shoe quality has been upgraded by 1 grade, and blue shoes have more powerful skill effects than in the past. 2. Battle Gameplay and Balance Adjustments
- Added 5 new in-game generic Rogue skills: Black Dragon Wave, Tygril Blast, Axe Flamethrower, Nolan's Cross Chop, and Nolan's X Chop.
- Added 4 new in-game pick-up items: Bomb, Berserk Potion, Flamethrower, Time Stall.
- Added 3 new in-game active items: Resurrection Potion (1 per limit), Healing Potion (2 per limit), Magic Dice (unlimited per game), which can be obtained for free or purchased for a fee during various activities.
- New [Abyss] map, [Lancelot] [Dragon] and other monsters.
- Changed the combat attribute [Physical Blood Suck] to [Blood Suck]: instead of a fixed percentage of damage dealt, it returns life according to a specific multiple of the number of monsters killed.
- New Attribute [Attack Effect]: Indicates the extra damage triggered by each normal attack that hits an enemy.
- Optimized some equipment skills and adjusted their attributes
- Optimized the performance of a large number of in-game skill effects - Fixed some skill bugs 3. System Optimization and Economic Adjustment
- Increase the number of mainline levels to 75, and adjust the difficulty of the levels
- Optimize the difficulty and score of qualifying matches
- Reduced the difficulty of three-star quests in the 5th level of each chapter.
- Optimized reward drops: now you can get high level equipment, various items and diamonds faster in the early stages.
- Added the rule that the rewards for the first 10 mainline matches per day will be greatly increased.
- Added the concept of Battle Power, which allows players to evaluate the training of heroes and their equipment.
- Opened up recharge, mall and lottery
- Opened up various activities and provided many items for players to receive or purchase for free.
- Optimized a lot of information tips and fixed some bugs
MOB RUSH New CBT.
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