Pocket Rogues
活躍開發者
如果你跟我們一樣熱愛遊戲,或許除了暢玩體驗以外,你也會想知道更多有關遊戲的事。「開發者上線」標籤代表這款遊戲的開發者也正使用 TapTap,分享遊戲最新資訊和其他地方看不到的超讚內容。更棒的是,你可以直接將你的寶貴意見傳達給他們,協助改善你最喜愛的遊戲。
動態動作,與生成,血液和流平。請享用!
許多世紀黑暗的地下城吸引了不幸的旅行者的秘密和寶藏。一個接一個地,他們消失了,遇到了真正的邪惡,但只有嚴厲的傳奇加油貪婪越來越多的冒險者。那麼為什麼不成為其中之一呢?
支持的語言:英語,俄語
進入被遺棄的地下墓穴充滿深淵的產卵,挑戰他們,然後搶走冷屍!
*多個角色類:戰士,弓箭手,巫師和怪物獵人
*等於有人給他們一手牌的戰利品,怪物和獨特的技能!
* RPG組件:角色扮演和遊戲遊戲的元素,能夠固定您發現的任何東西,以及在每次突襲之前加強您的角色
*生成的地下城,物品和敵人 - 每次郊遊將是獨一無二的
*完全控制你的性格 - 戰鬥系統實時,全方位飛行,肉和血。嗯! ..
遊戲簡介
動態動作,與生成,血液和流平。請享用!
許多世紀黑暗的地下城吸引了不幸的旅行者的秘密和寶藏。一個接一個地,他們消失了,遇到了真正的邪惡,但只有嚴厲的傳奇加油貪婪越來越多的冒險者。那麼為什麼不成為其中之一呢?
支持的語言:英語,俄語
進入被遺棄的地下墓穴充滿深淵的產卵,挑戰他們,然後搶走冷屍!
*多個角色類:戰士,弓箭手,巫師和怪物獵人
*等於有人給他們一手牌的戰利品,怪物和獨特的技能!
* RPG組件:角色扮演和遊戲遊戲的元素,能夠固定您發現的任何東西,以及在每次突襲之前加強您的角色
*生成的地下城,物品和敵人 - 每次郊遊將是獨一無二的
*完全控制你的性格 - 戰鬥系統實時,全方位飛行,肉和血。嗯! ..
新內容
- After constructing a new building, the Trapper will appear in the Camp. With his help, you can exchange and upgrade pets directly in the dungeon without returning to the Fortress
- Upon purchasing the new "Trading rows" building, players will have the ability to lock any item in their inventory. A locked item cannot be accidentally sold, destroyed, or dropped until the player removes the lock
- After upgrading the "Trading rows" to level two, players can quickly sell all inventory items to the Merchant, except for the locked ones
- A new pet has been introduced. It can be found in the Abandoned Prison after 7th floor, provided that the "Trapper's shack" has been built
[GENERATION]
- After the 15th floor in the Camp, you can encounter new mercenaries (Berserker and Wizard). A squad can still only have a maximum of 2 mercenaries at a time
- Several new traps have been added
- Some objects in the rooms of the Catacombs and Prison that were always found there, now appear by chance
[BALANCE]
- When lifting a curse from an altar, characters now gain experience only after defeating all waves of enemies, rather than each wave. There can no longer be more than 3 waves, and the chance of the altar being cursed has been reduced (from 50% to 20%)
- When destroying the Merchant's chest, not only does he become hostile, but also all other characters in the Camp
- The attacks of the Wandering Troll and Tamed Troll now have a knockback effect and deal damage to everyone, including their allies
- The base defense value for the item "Silent face" has been reduced from 145 to 105
- Poisoning from impassable poison puddles and clouds found in the Catacombs is now less dangerous
- The level of creatures that appear when destroying objects (like Larvae) has been halved
- When sacrificing a pet, there's a 35% chance that one of its attributes will decrease by 1
[MISC]
- An automatic backup saving system has been added in dungeons, which should restore progress in case of a crash (but it's better not to rely on it, and save manually through "Save and Exit" in regular dungeons or in the Camp)
- Surviving characters can now directly purchase passive items in the store, even if they already have items of that type in their inventory
- All daggers are now displayed on the character when equipped
- All friendly NPCs and mercenaries are now fully animated
- Goblins, trolls, regular zombies, and drowned are fully animated
- Dialogues now display the interlocutor's portrait
- Added the ability to use a gamepad to configure companion behavior and change the size of the mini-map
- The appearance of Goblin-Wizards and Goblin-Executioners has been updated
- The appearance of arrows used by Goblin-Archers has been updated
- The Camp's floor appearance has been updated
- After constructing a Pen in the Camp, a small fenced area for pets will appear
- Some troll sounds have been replaced
- The skill description "Sign of Sacrifice" has been changed: it now more accurately reflects the effect's action (increases all damage taken by the creature, rather than reducing its defense). The effect applied to enemies has been renamed to "Vulnerability"
- Next to the skill upgrade button on the character selection screen, a skill point icon is now displayed
- The cost of buying new abilities for pets in skill points and gems is now displayed in one cell to avoid confusion
- In Settings, you can disable the display of legs for animated characters (may affect performance)
- Playtime statistics now display hours and minutes separately (previously only minutes were displayed)
- New character statistics fields have been added ("Used Crosses of Life")
- An additional warning has been added if you press return to the Fortress instead of loading the saved dungeon
[FIXED]
- Improved performance with large floor sizes and multiple active objects
- Daily tasks weren't saved when transferring progress via the cloud
其他資訊