● Amazing story-driven game and an emotional roller coaster. The game should be turned into a movie!
● A tragedy full of conspiracies, heartbreak moments, and plot twists, making people tear up.
● No puzzles, no combat. More like a book than a game.
When I was writing the reviews, I suddenly associated it with my previous evaluation of To the moon. It’s not like I’m going to compare these two, they're all masterpieces and they're the most precious gifts for gamers. I just suddenly realized why a good story-driven game doesn't have much playability. It's all because the developer just wants us immersed in the story. Even if other functions of gameplay would be good, it breaks the continuity of the story. I‘m kind of off the point now, what I want to express is 7 Years From Now is a game that does not need any extra mechanic to give it more playability, it’s good enough for me, and good enough for many many many gamers who played it.
That's everything for now. Start a new game?