Soul のビデオのスクリーンショット
Soul ゲームのスクリーンショット
Soul ゲームのスクリーンショット
Soul ゲームのスクリーンショット
Soul ゲームのスクリーンショット
Soul ゲームのスクリーンショット
Soul ゲームのスクリーンショット
Soul ゲームのスクリーンショット
Soul ゲームのスクリーンショット
Soul ゲームのスクリーンショット
Soul ゲームのスクリーンショット
Soul ゲームのスクリーンショット
Soul ゲームのスクリーンショット
Soul ゲームのスクリーンショット
Soul

Soul

Meta world studio
もっとSoul:An Open World one adventures not alone. - NPCs in this world can be played by all people; - This world has no limitations of VIT and dungeons. Players can freely explore in the open the world to a variety of nameable secret realms; - This world won’t force you to recharge, because the official does not sell equipment, pet, VIT and cards. Each equipment’s or pet’s attribute is unique; - This world won’t force you to be online. You can choose the game time by yourself. Even if you miss the activity, your experience will still be kept, and returned to you without any recharge; - All numerical items in this world will drop randomly and can be traded. They will definitely be sold at reasonable prices; If our gameplay are that attractive, I hope you can take another two minutes to read our "Developer's Words", because this RPG mobile game with “Open World one adventures not alone” developed by us urgently needs your suggestions and support! developer word: I don't know where it started, RPG games have become the synonym of time and money consumption. There are overwhelming game advertisements on various apps, ranging from 10 consecutive spinning to 300 consecutive spinning, from next-generation masterpieces to annual blockbuster 3A mobile games. And even 5 major roles and 8 major factions can be used as game promotions. While complaining about the probability of spinning and unscrupulous coercion of recharging, we kept clicking these game advertisements, looking for a good game that we could keep playing. But what make us disappointed time by time are: - After changing several games, We feel that we are playing the same game. The gameplay and UI are becoming more and more similar; - Click all the red dots after going online, and force us to check various recharge activities again; - VIT will be deducted when you explore the dungeon alone. And if the VIT is not enough, you will need to pay for it; - You can clear dungeons with just one click。 The amount of reward totally depends on the amount of the money you spend; - Dozens of daily activities must be completed at a fixed time every day. Those who have no time have to change to another server if they can't keep up with the level; -Money you spend equals to combat power, and combat power equals to strength; -I can't remember what happened until I don't play any more. I can't remember anyone's character name, let alone be remembered; - If you miss it, you will need to spend money to get it back, and you can only get back 70% of the previous day; I believe that everyone wants to find a game that can be played for three, five, ten, twenty or even thirty years, instead of being constantly forced to leave in various similar games because of lack of freedom , money and time consumption. And this game will not let you be disconnected from group because you explore the open world alone. So, I don't know if this RPG mobile game with Open World one adventures not alone is close to the good game you want: - All people play as NPCs, you can play different types of NPCs and experience identities that have never been played in the real world; - No limitations of VIT and dungeons. Players can freely explore in the open the world to a variety of nameable secret realms; The types of realms will be increased gradually. - The official does not sell equipment, pet, VIT and cards. Each equipment’s or pet’s attribute is unique; - All numerical items in this world will drop randomly and can be traded. They will definitely be sold at reasonable prices; - Notification of treasure drops will be pushed in the whole server. Everyone can be supervisor. There will be no private official changes; - Choose the game time by yourself. Most of the activities will be opened multiple times each day and each week; - Missed activity experience will be retained and can be returned without any cost; - Free dyeing of fashion, which will be opened in the later stage: free fashion cutting, free hair cutting, free adjustment of character size, free adjustment of size and color of weapons, pets, and mounts; Compared with the gameplay, we are actually not good at art。But we still gradually realize the new technologies that have been used before or that have not yet been used ever before in mobile games. We firmly believe that no matter how perfect the design is, it is no match for the magic of nature. We realize the polar-day and polar -night phenomena of the north and south poles in the game, and finally we achieved this art quality: - Real-time light and shadow, volume light, Tyndall effect in all area; -Simulate the rotation process of 24-hour polar-day and polar-night; - Simulate real-world sky, clouds, atmospheric wonders and dense fog, volumetric fog, sea of clouds effects; -Simulate real-world water reflections, tidal splashes, and flood light refraction effects; - Simulate real-world clothing materials such as silk, yarn, metal, embroidery stitches, leather, cloth, etc.; A single Developer's Word can't really illustrate all the little bit of differences we make in each gameplay. And there are a lot more gameplays we wanna put out , such as "Meta Face (3D face scanning imaging) technology"。Although we can't realize the brain-computer interface and dare not call ourselves the metaverse, to get closer to reality, to let everyone use their own real Faces enter the game, we have developed "Meta Face (3D face scanning imaging) technology", which allows everyone to scan the accurate information of their faces through the front monitor of the mobile phone, generate 3D characters with highly similar faces in real time, and continue to customize and beautify their faces. At present, Meta Face’ female version has been completed , and the male version is 30% left . Soul community: Facebook:🔗link Discord: 🔗link

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