A really cute sidescrolling platformer with cute graphics and killer audio. Very action-packed, as players zip through, shooting enemies, solving puzzles, and avoiding traps.
I really loved how challenging the game is, as avoiding incoming fire, traps, and enemies can be quite daunting indeed. Timing is necessary, as players seek a way out or rescue a friend.
The game is not perfect though, as the number of levels is rather limited, so it just keeps players wanting more. Another problem I have is the lag, as the game is a bit laggy for me sometimes. Weapons also feel a bit limited as well.
But overall, it is really challenging and will test your wits and reaction speeds. Very much recommended despite its minor flaws.
Hands down a pretty decent 2D shooter. It has a retro feel, with some pretty retro gameplay, but man does it look modern! Long story short, it's a retro game with pretty updated graphics.
It's pretty simple, players have a plane, they launch, shoot down enemies, gain upgrades, and use upgrades. A few games in and so far no problems at all, and I had fun, which is most important. As for upgrades, there are a ton of them, and the variety has been great so far. This makes progressing the game even more rewarding.
But at the end of the day, the gameplay is nothing really special, as there are a lot of other games with similar style as this already. However, what this game has that makes it stands out is the graphics, which is the definite winner in this case. Overall, I loved it, so 4 stars!
A great turn-based RPG that focuses on magical girls. Like most anime RPGs, this one focuses on waifu collecting, and yes, there is a gacha system. But don't worry, because there is a daily free roll, and the gacha is quite generous, giving me a few SR characters in the free rolls.
As for the gameplay, players send out their magical girls and defend the world against enemies. It's pretty story-rich to be honest, and story mode has a ton of cutscenes. Luckily, players uninterested in the story can just simply skip them... unlike some games out there. For battles, it's pretty standard, with players choosing which attack for their chosen magical girl to make. Of course, there are special attacks as well. Once the players' magical girls have made their attacks, the enemy would then fight back, then rinse and repeat. Pretty standard and nothing special. Animations look great though. In fact, the game really looks great overall.
It's just a great game. Gacha is decent, and I already got myself a UR in two days of playing. This counts as pretty good to me!
Probably one of the most unapologetically P2W games I have ever played. Starting out seems easy, but as players progress, the difficulty rises really fast and grinding it out will feel more and more of a chore, so becoming a whale becomes more and more tempting.
Graphics-wise, it looks great. Beautiful in fact! The animations look good too. Unfortunately, players cannot skip them. Gameplay overall is generic and nothing much to talk about, as it plays like most turn-based RPGs. The only thing that is good about this game are really just the graphics.
There is also a gacha system... that is really bad. In fact, it is horrible. Only a drop rate of about 1%. Not the worst (*cough FGO), but still pretty bad. Couple this with the need to pay your way to advancing in the game without hours of grinding...
Overall, I only had fun when I started. Dropped this game the next day as it felt more and more P2W. Only saving grace is that it looked good.
A good shooting game set in World War I. Players have to battle German soldiers, as well as frigging tanks!
Gameplay is actually pretty great, but overall, it needs improvement. Graphics are not really good, and the gameplay is limited by the UI. It lacks a mini map, and this can get a bit confusing as to where I should go. Sensitivity is a bit clumsy too.
But the game is totally saved by its gameplay. Really fun, and challenging. It just needs a ton of improvements and it would be perfect.
Overall, it has potential, just a few tweaks would send this from 3 stars to 5 stars IMO
I found the game to be cute and charming... and mildly addictive. It's a tower defense game with elements from the show Wipe Out! and it's awesome. Basically, players set traps in a tower defense game setting, and these traps hinder or eliminate enemies from getting into the finish line... kinda like Wipe Out! in fact.
I like that it has a very unique concept, unlike any tower defense game I've played so far. Each trap is unique, and has its own function, and most are just hilarious too.
Players can get creative with their trap design, and it is the best part of the game in my opinion. Sometimes though, players have to be practical and have to opt for more of the more powerful traps.
Overall, it's a fun outrageous game, and a good one for fans of tower defense. It's unique and imaginative, and the design is cute. Great game!
First of all, as a Warhammer player, I truly appreciate the grimdark artstyle. As for the game itself, it's a truly fun and intriguing card battle RPG.
Players build a team of 5 characters, as well as a deck of cards. Players must collect cards in order to unlock a new class... or just buy a loot crate. Though honestly, paying does not seem needed here so it's not really P2W. Otherwise, it's a very strategic game overall.
As for the gameplay, it all depends on a player's deck build. Better cards mean players can clear levels a lot faster, and earning those cards is pretty simple enough to be honest. As for the characters, they're all quite unique, and players can pretty much use synergies for them.
Overall, it's a pretty strategic game that puts much importance on the cards and the characters, as it should. A very good game for all you RPG fans.
ZIO and the Magic Scrolls is an auto-battle RPG. This means that players have a party and they battle opponents, but don't get to choose which fighter to attack, or which attack to use. Unfortunately, I found the game to be a bit... well... boring.
It's pretty much a standard AFK RPG. There are multiple game modes including story, PVP, and tower/dungeon. Everything is pretty standard and does not stand out. As for the battles, everything is automatic. Players choose 5 characters, these five characters battle it out with enemies automatically, and you're done. Pretty straightforward. Unfortunately, I often feel that the AI is a bit... underwhelming as many of its decisions led to my characters getting knocked out.
Items and gear can be gotten through farming... or paying real world money. As for the characters, Pretty much P2W mechanics all over again.
Overall, it's standard, nothing special. Characters are meh, though there are a few cool ones, and the gacha is pretty generous. I've gotten a few S-ranked characters already. But overall, the game is just boring. I just hope they made stuff that made the game stand out a bit more, and not really generic.
Blastomancer is basically a puzzle game but seems like it's inspired by Michael Bay because of the EXPLOSIONS.
Players need to blow up their targets, but it's not as simple as just chucking a random bomb into a random spot. Players must utilise the correct blasting sequence, and if they get it wrong, they must restart the level all over again. And speaking of levels, the game actually has a ton of levels to go through, and are quite challenging. Unfortunately, they felt a bit monotonous after 20 or so levels.
As for the artstyle, it's a stickman drawing and I love it. Overall, very fun, but as I said, can get monotonous. in some levels. Oh, and there are no ads here too!
It's a good pirate simulator. Players assume the role of a pirate and set sail to loot and plunder the high seas. But they must also scavenge for supplies and upgrade their ship as well. Oh, and there are monsters to fight here too.
All the fighting, looting and plundering will get players some much-needed supplies. Players can use these to build and improve their base, as well as upgrade their ship. And somehow, the building and upgrading part was more fun than the battles.
And speaking of battles, some strategy in maneuvering the ship is involved. Just standing still and firing broadsides isn't really the smart thing to do, especially against monsters. It's better to move, angle a better position to shoot the ship's canons, and then continue moving. This is especially useful against hordes of smaller enemy ships.
Overall, not a bad game. In fact, I find it good. Very colorful and vivid. Of course, there are some ads here, but not to the point that I found them to be really annoying.