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It is still a game that needs a lot of optimization. 😇
The early play of the game is quite creative. You can use the rope to travel far away, or use this function for strategic control. It's a basic FPS style, but it lacks a lot of hitting feel.
OK let's talk about the game's detail cons.
You can feel the fun of a simple FPS, but the basic features are too lacking. Where did the enemy attack? Not sure if the map shows allied and enemy positions well.
The game mimics the classic Capture the Flag game, but the balance between distance and playtime between maps is not balanced.
If you play the game for a long time, wouldn't it be better to play a game that focuses on the FPS genre? If you aim for a casual FPS with enough ropes or various guns and pay attention to optimization, it will be a good game.
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