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* Language: Totally 11 languages
* Network: Unnecessary
***Note: You will only get a save if you complete one day of the game's storyline. Quit the game in the middle and continue playing only this day again.
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At first, when I saw the promotional image of the game, I thought it was very similar to Rhythm Doctor. In fact, after I played it, I found that the overall game style was more like Rhythm Doctor mixed with VA-11 Hall-A or The Red Strings Club, a blend of episodic narrative and music game play.
This is a game of ryhthm and story. Explore the plot will start a new song, according to the rhythm to complete the song to carry out more plot. Note that if the number of misses in a song reaches 10, you will have to re-challenge.
The plot unfolds on a daily basis, and you will meet many characters with different personalities in the game. Through the dialogue with the character will continue to explore the plot, sometimes you can choose a different dialogue options. Although different options will have different answers, but I feel that the options will not have an impact on the plot.
To talk about the music gameplay, this game does not use the ordinary common drop type rules, the spectrum and judgment points are more interesting. At the same time, the rhythm section is completed with a variety of backgrounds. What I am not satisfied with is that the rhythm gameplay of this game is not particularly accurate and does not have a strong music game feel.
To conclude, if you are a music game fan, I suggest you set the game difficulty to hard. If you prefer to experience the plot and don't want to spend too much energy on the music part, please choose easy.
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