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This game seems to be a game with many developers who are dissatisfied with their lives.
The developer's predecessor, WorkMon, is also a game about the adventure of becoming a full-time employee of the company, and is a game made based on the story of becoming a full-time employee, especially in Asia.
This game is also a game with a dark side of reality, and it is explained in the precautions before actually playing the game.
The game is a collaboration between a match 3 puzzle game and a story related to life.
It consists of a total of six stages: childhood, child, student, youth, and adult, and time passes when you match the blocks.
In particular, the way you can design your life by color of each block is very similar to the previous mobile game called "Life is a Game
"(link: https://www.taptap.io/app/68729), but feels fresh. Of course, the ending can be either a tragedy or a comedy, because you never know what life will be like.
The downside of the game is the game's balance issue. If you match 5 blocks, you will get a fate card, but this card will go in a more unfavorable direction for the user. Also, the mini-games in the game are really hard.
The story, too, can be seen as a story of life's tragedy, in fact, due to the device that made it flow into tragedy.
I am a person who thinks that life's tragedies and comedies can change at any time according to one's mind, but this game is just a game to express the dissatisfaction of society. At first glance, there may seem to be a variety of stories, but in the end the game turns into tragedy in any case.
It would be more interesting if it was made into a game with a multi-ending ending with a different story.
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