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The game has a simple background📕 : The emperor of the cat empire dies in an accidentIt is a story in which the strongest lord becomes the next emperor by fighting drone battles according to the laws of the empire. The rule of this game is to become a cat lord and collect various drones to build the strongest empire.👑
The strategy elements of the game and the elements of aerial combat using drones are quite novel. Unfortunately, the stage battles are quite monotonous. It literally feels like an idle content with an automatic combat system. If the conditions are unfavorable in battle, there is only enough content to retreat or fight [X2 fast].
How about using a system that freely transforms drones and defense bases according to the opponent's strategy, like COC? If the COC operation method of purchasing drones and defense bases with limited crystals according to the user level is applied in the same way, there seems to be a possibility of developing into more interesting contents in stage battles.
Of course, since it is a game from an indie game developer and just released, there is a possibility that various updates can be made in the areas of operation and content addition, and I think the combination of a cat and a drone is quite a fresh combination.
If the game is a strategy simulation game, it will be a better game if you balance the resources and drones produced and add elements of the game that the user can do something directly for the battle content.
ℹ️ Option: The UI of the game is too clunky. It would be better if you update it with something cute.🤣
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Rhagul
Rhagul
https://youtube.com/channel/UC-olb_y1sBDb9EzAoGeoZfQ
11/27/2021
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