[Preview] 🤔Why are you looking forward to the Undecember?
Hello everyone, Finally, the game Undecemed is about to be released in Korea on Jan.13th.
Before releasing the game, I would like you to discuss the pros and cons of the game and your expectations through the game preview. :)
We summarized the contents revealed at the Online Unveiling presentation on December 13th.
According to CEO Koo, the development concept for the first game starts with the concept of “Let’s make a game that delivers a sense of fresh fun and immersion just like when we first played an RPG”, It was introduced as a game focused on combat, farming, and Character growth.
This is the part I am most looking forward to by my standards.
•Pros
1.Delete automatic battle System
It's like a double edged sword, In our busy daily life, the automatic combat system is quite a convenient feature. But for hardcore gamers, it's just one factor that interferes with the game. I also support this part. :)
2.A game that reflects user feedback
👆🏻 Graphic difference (PC)
The official release version of Undisembark has announced that PC and mobile graphic resources are applied separately.
At first, Undecimer was developed based on a mobile platform, so there were a lot of differences in graphics. As a result, many users had a lot of feedback about the quality of the PC version, so they decided to differentiate between the PC version and the mobile version, including graphics.
👆🏻 Battle system optimization video
In addition, user feedback was reflected by adjusting the movement speed balance, improving the overall feeling of operation, and adjusting the skill cooldown for a sense of speed in the game.
This part reflected by the developer was something I also sympathized with, and I think optimizing this part will enhance the completeness of the game.
In addition, by adjusting the gold balance, there is an adjustment in the proper balance of potion price and alchemy price, and user feedback is reflected by boldly deleting Reduced unnecessary expenses.
3.BM
👆🏻 Diamond, the only paid item in the game (used for convenience features such as Pets and inventory)
As for the business model, he said that while pursuing the intrinsic fun of the game, he was thinking of a business model that was tailored to focus on convenience and costume function by removing the P2W Play Style
4.Story Line
In “UNDECEMBER”, the story is structured in an episodic format based on a worldview. The most striking thing in the game launch stage is the concept of the number 13, marketing advertisements, content, and even the website and the release date(1.13). Also, The story line, which develops under the theme of "Evil", is attractive enough for RPG Users.
#Cons
1.Episode
The number of episodes released at launch is a lot less than expected (Total:Act 10 ). Especially, as an RPG user who values story, the fact that there are few episodes can make it difficult to play the game by focusing on something. If the episode is released quickly through a later update, it will be a plus factor for the game.
2.Raid content (such as Chaos Dungeon):
Chaos Dungeon is a raid that can be entered through Ticket Items. Of course, items and gold supply and demand are determined through the tier, options, and missions of the card, and if you purchase through the balance and paid payment in this part, there is a high possibility that actual user feedback will not be good.
But I'm really looking forward to this game. As a user who has played games such as Odin, Lineage W, and Diablo Immortal, until recently, there has not been a game that I am 100% satisfied with.
Hardcore RPG users are still recalling memories of Diablo 2 or Diablo 3, etc. This game has a lot of charm compared to at least the previously released P2W RPG games, the performance it showed during UnBoxing Test.
In particular, they showed that they reflected the user's feedback well, and as of the previous presentation, the only items that can be purchased for a fee are Diamond. Diamonds can be used for pets,inventory,costumes and have nothing to do with actual gameplay.
The game will start pre-downloading at 13:00 (GMT+9) on January 12, and the Korean version will be officially released on January 13 at 00:00 (GMT+9).
For users who are looking forward to the global version, it would be good to check what kind of game it is first while waiting for its release.
💬 What do you guys think? Is this the game you've been waiting for? Let's discuss your expectations with me.😉
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