Graphic: Nice and smooth
Open world aspect: I love it
Item farm restriction: Understandable an not to low
Multiplayer: Exactly what I want
Survival: In my oppinion the damage from enemys is a bit too low, like if a bear attacks you you could die because you loose so much blood but it's overall very realistic with the sicknesses and so on
Pay to win: You can buy items but you can't buy expirience and knowledge
Improvement: If you don't already planed it it would be nice if the skill system is expanded. Like this: After 5 days of survival (in game time) you get an effect that it takes 20% more time for you to get sick because your imune system is strenght from all the fighting and hard weather conditions. Another example would be: because of all the time you spent (breaking 500 rocks/ore vines) awith extracting minerals you are more carefull while doing this and because of that you get 10% more minerals from rocks/ore vines. Would be pretty nice if such a skill system would be aded to the already existing skill system.
But anyways: you are doing a great job
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