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This game has so much potential that is buried under bad decisions and greed. The colors are vibrant, the music is upbeat, and each character has a unique personality.
You have to pay for auto play, which is a pointless part in an otherwise idle hack 'n' slash game. You are presented with ads, both in the UI during fights and when receiving rewards. Any sort of immersion is lost when constantly being bombarded with interruptions that put the entire stage on hold.
In the first ten levels, you encounter one monster that drops 10 of the in-game currency normally or twenty if you watch an ad. It costs 2500 to unlock a character. Why are we even pretending unlocking the character by grinding the levels is realistic?
The UI, levels, music, and characters all fit together well. There is not much to the game, though, so this can get boring fast. You can only chip away at the various neon monsters for so long before you begin asking if there is something more to life pounding away at your phone screen.
Overall, I liked the game part of this game. It was everything else crammed into it that ruined it for me.
https://www.youtube.com/watch?v=7aJ332diEMw
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the designers skills are wasted feel bad man that's why mobile games aren't improving
11/07/2022
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