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Classic gameplay like the stickman castle which you summon your units by costing energy and push forward against your enemy, to destroy the enemy base to win the game.
Also like CR has different types of unit or effect, not just unit, you can use spell card like arrow rain to deal AOE damage to air units or using bomb card damage the ground units.
One thing I loved in this game that effect randomly happens, such as meteor rain on the wooden bridge or mini bombs that units can throw to the other's castle. The units cooperation design also interesting, like the flying unit can carry ground units such as bomb to the castle so it will be a great tactic if your enemy is weak at air defence.
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