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this game is by far the best arpg out to date. the graphics the gameplay everything. I'm proud to be a beta tester. the fact that there is no auto play is fantastic. I will stay off the path I will explore. one drawback is the talent menu. it needs to be simplified. only reason I understood it is because I played the previous beta. no for new players I think it may scare em a bit because you don't know if the skill you applied is active. but overall my experience sofar is amazing. I'm only 2hours in but oo my. it was worth the wait.
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Fluffy
Fluffy
2
I'm curious as to where you go off the path as the game has more or less a very linear level design with mostly only one way to go... Also regarding the simplification of the talent menu I'm confused, the game is very simplistic it's child proof. Apologies if you are a child. Compare this to Diablo Immortal it's interesting. From the mechanics and features in Diablo to playing this dumbed down game is a tad different. My opinion, play Diablo Immortal and then edit your review lol...
05/02/2022
DogeBuster
DogeBuster
He said "not for new players" lmao, either he is underestimating the players or just being proud he understood a mechanic of a freakin mobile game.
05/15/2022
Dev404
Dev404
1
Ive clocked 7k hours on Path of Exile, more so on TL1+2 combined and another 6k hours on D3..a couple access session on D:Immortal; This PathOfExile skill gem system is multifold better and more flexible than your typical Diablo system. On lay man term, you gear hunt aiming at enabling some early-mid-end rush build on Diablo. Meanwhile, you could swing ur tempo and build in TL:Infinite in mere touch without capable gear on the spot. IMHO, doubt you ever play any char on TL:Infinite past lv60, let alone taking some effort on build crafting on any char. As for the lack of map layout, they're locked down behind beta access by phase. Fyi, dungeon withing dungeon within dungeon is pretty common, also teased on current layout from get go. Coming from someone who race the ladder in 3arpg title, I'd say each respective title - D:Immmortal, TL-Infinite, and soon POE mobile clearly stand above the rest on mobile scene.. Only TL:I found to hv the best improvement scale and ambitious I've experienced yet. Sorry for my lack of Ive clocked 7k hours on Path of Exile, more so on TL1+2 combined and another 6k hours on D3..a couple access session on D:Immortal; This PathOfExile skill gem system is multifold better and more flexible than your typical Diablo system. On lay man term, you gear hunt aiming at enabling some early-mid-end rush build on Diablo. Meanwhile, you could swing ur tempo and build in TL:Infinite in mere touch without capable gear on the spot. IMHO, doubt you ever play any char on TL:Infinite past lv60, let alone taking some effort on build crafting on any char. As for the lack of map layout, they're locked down behind beta access by phase. Fyi, dungeon withing dungeon within dungeon is pretty common, also teased on current layout from get go. Coming from someone who race the ladder in 3arpg title, I'd say each respective title - D:Immmortal, TL-Infinite, and soon POE mobile clearly stand above the rest on mobile scene.. Only TL:I found to hv the best improvement scale and ambitious I've experienced yet. Sorry for the lack of English in advance😉
05/03/2022
Anthony Hunt
Anthony Hunt
is multiply not available 😕?
05/30/2022
koooeiii
koooeiii
Torchlight: Infinite GM
koooeiii
Thank you so much for your support! We are definitely working hard on bringing more content and the overall balancing to facilitate the promised infinite freedom on builds! Stay close to our social media for insights and development progression!
05/25/2022
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