Discussion on how to balance Machinist game making and development

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Machinist as a collection of play UGC platform, we have been working hard to achieve a balance between play and development, hoping that our players can accept the more difficult editing and development system, and will not lack the fun of assembling players hands-on.
We encourage players to experiment with game development, no matter what the game genre is, and we will provide relevant assistance. From the basic building of the game map, the model building and game import of the main characters, to the movement and control of the characters, the overall logical structure of the game, our official planners and developers are providing help to the players.
At the beginning of the game, because of the limited level of player developers, our official planner started the first batch of game production, assembled competitive fighting ring, racing cars, precision-designed layout tower defense, a large number of excellent development works open to players for experience. A large number of development templates were created for players to learn and use, and to promote the learning of player developers we launched a support program to financially help players who developed excellent works, helping them to get the first players to join and start making profits.
Machinist breaks the distance between gaming and social interaction, allowing players to invite others to experience their own mini-games, where they can communicate with each other through words and physical gestures. The world created by this development is based on a digital real society where connected people interact, compete and cooperate with each other at all times. Creating such a platform has always been our expectation.
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SNOOKA
SNOOKA
1
Follow me pls 🥲
09/12/2022
Machinist
Machinist
Author
1
Thanks for your support
09/13/2022
BLOODSHIELD | レウィリ 先生
BLOODSHIELD | レウィリ 先生
1
The developers need attention. Aren't you a beginner? Nice work but don't interact to others who says make this game early to be tested.
12/26/2022
BLOODSHIELD | レウィリ 先生
BLOODSHIELD | レウィリ 先生
1
Sorry 😐 to say but that's kinda better if you launched this game lately in April or May!
12/26/2022
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