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This game has a really solid foundational system, there's a few QoLs I would like like being able to discover the stat bonuses from room types, being able to easily move/rebuild storages, do something with old equipment. But otherwise solid, game design is beautiful and there are many ideas and features to just enjoy discovering.
My biggest downside might be battles, most of the efforts are put into the games building system and battling just seems a little lack luster because of it, I actually wouldn't mind having a tuned based rpg style battle system instead
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