Loads Of Potential, But Incredibly Rough

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To keep things brief, the overall concept of gameplay here is solid, being a fairly basic hack and slash boss rush game that suits the mobile platform.  The huge detracting factor here is how hideous the general UI and menu navigation is, all in basic boxes with cut off text all over the place. Also the monetisation is very odd, featuring ads that aren't necessarily forced but will hold up crucial gameplay elements that most players will want, as well as paid packs with arbitrary value percentages assigned to them. It lacks the polish of other mobile offerings yet it collapses into the classic monetisation pitfalls, but I can't say I dislike the core combat loop and mini-challenges. In conclusion, I'd give it a skip unless you have a high tolerance  jank.
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