Crying Suns is more than just a Faster Than Light clone

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Crying Suns is a tactical roguelike set in space that takes a bit long to get going, but once it got started fully immersed me with its compelling story. The interactive choices, graphics, and sound design all combined to really invest me in the narrative. Though it's frequently compared with FTL: Faster Than light, Crying Suns is a title I found unique and definitely plan on keeping in my iPhone game library.
With that said, the game is really hard... I died... a lot, but that's kinda the point. I appreciated how the story wove that into the gameplay. I woke up as a clone of an admiral, but after each death, Not only did I want to continue playing because of the story, but also the promise of more ships and weapons!
I particularly appreciated selecting officers and sending them on missions while exploring how the world has changed from the one my character knew twenty years ago. Give this one a try if you're looking for something atmospheric and interesting. Even if you don't keep with it through the whole playthrough, it's worth waking up in the mind of this clone and playing through the first time entirely from his narrative experience. Set this one to easy if you're mainly invested in the story because it's hard!
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