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Ok bros/femmes here's the thing ... Your in need of money I get that, but if you'd take a tip from some of these big money games people sink hours into you need to allow them to initially sink in the hours... Put like a level cap on to allow new players to get into the game before being slapped with a ",hey you gotta pay for this $hit notification" or make it with realisticly 3.7 percent add placement in certain vip or cosmetic items for players to unlock and stick just to that... give the player a time lock they have to wait ter gaining a  few levels to give the player some incentive to pay... your competing with an enormous market that the best ones are the ones that people genuinely are eager to trade their time giving for money into an item in your game.
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