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Translated by Google:
A vertical screen parkour game with CrashWolf as the IP. The core gameplay adds an attack mode to the traditional sliding screen dodge gameplay. Players can break some obstacles in the scene by attacking, adding to a certain extent The richness of the game. As the progress of the level progresses, you will even find that there will be a BOSS battle waiting for you at the end of the level, but the BOSS battle is not very surprising. The gameplay is purely to avoid the attack of the BOSS, which makes people think To Mario. Due to the existence of weapon systems, it is also essential to develop systems. In the outer villages, each house will correspond to a different development module to add to the player's sense of goal in the long-term play.
原文:
以古惑狼作為IP的一款豎屏跑酷遊戲,核心玩法在傳統滑屏閃避玩法的基礎上又添加了攻擊模式,玩家可以通過攻擊來打破場景中的部分阻礙,一定程度上的添加了遊戲的豐富度。
隨著關卡進度的深入,你甚至還會發現在關卡的末尾處還會有一場BOSS戰等待著你,不過BOSS戰並不讓人非常驚喜,玩法就是純粹的躲避BOSS的進攻,不禁讓人聯想到馬里奧。
由於武器系統的存在,養成體系也是必不可少的。在外部的村莊當中,每個屋子都會對應不同的養成模塊,以此來追加玩家的長線遊玩的目標感。
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