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A strategy breakout game with fully automated battles. Players have to keep pushing the level to get different strength of props, combination of hero skills and ability BD. combat to fight automatically, the character has dodge, block and other hardcore action performance, but the player can not participate and control, can only watch the end of the fight. The long line has tower climbing, boss levels, and also supports asynchronous matching. The art is recognizable, but the gameplay is relatively monotonous, for players who like to operate and strategy will be rather boring.
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一款策略闯关的游戏,全自动战斗。玩家要不停地推关获取不同强度的道具,组合英雄的技能和能力BD。战斗以格斗的方式自动进行,角色有闪避、格挡等硬核的动作表现,但玩家无法参与和控制,只能看着打完。长线有爬塔、Boss关卡、也支持异步匹配。美术辨识度高,但玩法较为单调,对于喜欢操作和策略的玩家会比较无聊。
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