Slaying a monster in the real world is a very different experience from doing so online.

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While the geolocation-based gameplay developed by Niantic is effective for letting players explore and obtain resources, combat is significantly harder to learn.
Niantic and Capcom had to condense the signature encounters Monster Hunter has with these creatures, which typically last 10 minutes or longer, into battles that last only 75 seconds.
At a Monster Hunter Now pre-launch press meeting where Digital Trends was present, the studios discussed the challenging problem of getting to that stage.
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I M Atomic
I M Atomic
4
make analog buttons. swipe is very uncomfortable when playing. and it's better to add an attack button like the Japanese version of monster hunter online
08/21/2023
Koel
Koel
1
seriously the swiping action doesn't always register.... making it quite difficult to play...gotta swipe multiple times...also u cannot go beyond a particular radius.. don't know what's that about...still at an early stage of the game... perhaps radius will increase later/ be able to fight mons in nearby locations! 🤔
09/14/2023
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