Sword of Convallaria and its multiple endings may be worth exploring

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If there's one thing I can appreciate in a game, it's a good narrative. In fact, it's probably my favorite thing. I could forgive a lot if the story is tight. So, with the upcoming story-rich Sword of Convallaria promising to combine a choice-based narrative with multiple endings and SRPG gameplay in A classic pixel artistic style that brings me back to the days of old, I'm seriously considering adding it to my mobile games library.
Coming soon to PC and mobile, Sword of Convallaria places you as the head of the Sword of Convallaria Mercenary Group. It takes place in the small country of Iria, which had no war or hunger for generations. However, that peace was shattered, and Iria finds itself at the center of the storm and civil war due to its rich resource of Crystal.
It's an engaging enough premise, but I'm more interested in seeing how the branch storytelling and multiple endings are affected by player actions. It's the kind of thing that'll keep me invested in A game. Additionally, the combat has some interactive elements, such as setting the grass of the field of battle on fire, among other neat tricks.
There's no set release date for Sword of Convallaria, but the early-stage teasers have looked great. It's clear the developers are taking their time to make this one decent. Let's see if the final product is worth the wait.
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Kono Suba
Kono Suba
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will there be Arena or multiplier like Raid or something?
08/27/2023
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StaggerLee
StaggerLee
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Good question! I haven’t found anything saying that yet.
09/08/2023
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