Now You See It, Now You Dont

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Score: 6.5/10
TLDR: Magic Spellslingers offers an enjoyable gameplay experience with intriguing archetypes and deck crafting freedom. It's friendly to free-to-play gamers but has notable drawbacks. Reports of significant bugs causing mid-game losses and a lack of substantial updates for six months raise concerns. The lead designer's shift to another MTG TCG also impacts the game's future. While potential exists, it's recommended with caution, and the current state may affect your motivation to continue playing.
Did I enjoy it? Yes, unfortunately I though that it had some great potential both in terms of archetypes and ability to craft fun decks. Read the rest of the review to see why this is an issue.
Would I come back to it? No, after finding out that it was largely scrapped as a game in terms of long term development I see no reason to come back. 
Personal Playtime:  3.5 hours
Magic Spellslingers offers an enjoyable gameplay experience with intriguing archetypes and the freedom to craft your desired deck. It introduces cool concepts early on, making it friendly for free-to-play gamers. The relatively short tutorial, although marred by slightly annoying voiceovers, gets you quickly into the action.
However, there are reasons for not rating it higher. The game's subreddit suggests significant bugs that can cause mid-game losses, and it hasn't seen a substantial update in six months. Furthermore, the lead designer's shift to another mobile MTG TCG raises concerns about the game's future. While I can't confirm if this is a long-term issue, it currently hinders my recommendation to others and my personal motivation to continue playing. I hope for a resurgence in development or encourage you to check it out and explore its potential. Otherwise, I'd suggest approaching it with caution.
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Lorenzo Fantini
Lorenzo Fantini
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It was really good but the devs stopped dveloping it.
11/01/2023
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