Big Shoutout to Our Awesome Content Makers

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In just one short week since we launched our content maker program, we've received a plethora of amazing videos. It's such a fantastic response, and it fills our hearts with joy to see your dedication.
Here's a little update for you:
We're committed to making our content maker program better with your support, and we're continuously improving it. Your creativity is the driving force behind Vice Online, and we're excited to continue this journey with you.
Thank you again for your amazing contributions!
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p3each_ee
p3each_ee
wife haha should be wifi ....** correction above comment
11/14/2023
p3each_ee
p3each_ee
I want to commend your team on creating an impressive open-world 3rd person game. The growth and development are evident, and it's clear that Unity is being utilized effectively. I anticipate even more improvements in future updates. However, I've noticed some issues, particularly with server maintenance. The gameplay feels laggy when there are too many entities, despite having a decent internet connection. Even with my wife's 2mb/ps, the in-game experience is akin to having a 200-plus ping. I believe addressing server performance would significantly enhance the overall gameplay experience. Additionally, I suggest implementing stronger security measures. There's a noticeable presence of mod users, which is adversely affecting the game environment. Enhancing security would go a long way in preserving the integrity of the gaming experience. Furthermore, it would be fantastic to have a bit more flexibility in control customization. Allowing players to tailor controls to their preferences could greatly enhance the overall gaming experience and make it more accessible to a wider audience. Looking forward to seeing these potential enhancements in future updates. Thank you for your hard work, and I look forward to seeing these potential improvements in future updates. .......*****........"*****........
11/14/2023
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