An upcoming gothic turn-based tactics RPG with vampires | Gameplay - Silver and blood

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Silver and blood is an upcoming gothic turn-based tactics RPG set in a world engulfed by strife, a conflict between humans, monsters, and vampires.  The game is currently on a CBT phase, with a rotating region availability (JPN CBT I think starts today)
The main gameplay of Silver and Blood is its grid-based battles, where players can strategically position up to five units.  The game is almost an auto-battler, as you can mostly automated everything in it. There is a card system where combining identical cards results in more powerful units, so it's a matter of adding additional units and deciding which existing unit to upgrade. The dynamic grid setup is what I found the most fascinating part of the gameplay; it's not limited to the typical left-vs-right or top-vs-bottom side battles as seen in other tactical auto-battlers. Instead, it incorporates ganking elements, occasionally leading to your squad being surrounded on multiple fronts, or your squad surrounding the enemy, depending on the units you summon.
As of this beta test, I have not seen any gacha mechanics implemented yet, but it is almost certain that they are coming. For now, all my SSR units and material for upgrades have been obtained by progressing through the story and completing the daily and weekly challenges.
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