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This is the graphically most impressive "clash royale", and i immediately fell in love with its atmosphere. Additionaly, the gameplay offers more depth than other alternatives, with hero skills, race bonuses, and equipment, which leaves and amazing first impression, and i spent a lot of time in Empires, and bought two subscriptions, as well as a 30$ mythic chest.
As in most other f2p games, your progress will hit a wall, though, after you reach a rank, where you are placed against opponents with stronger and rarer cards.
It didnt bother me too much, though, as there is a 2vs2 mode with its own ladder, that i really enjoyed, so winning or losing was only secondary for ne.
And yet, the game bored me at some point:
There are too little cards to choose from, which leads to the same decks played by everybody, with the same couple of overpowered cards for every leader. Which you need to stay competitive, and forces you to spend money at some point, as Mythics are extremely (!) hard to get.
During my whole time, i opened a plethora of chests of all sizes, and drew just a single one!
Additionaly, there really isnt much skill involved.
Once you learned all the optimal plays for each situation, the game becomes a no-brainer, and the only motivation is developing your collection, which is a pain, as the game is very greedy, and droprates are awful.
In the end, i just didnt feel any more intention to keep playing...
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