🚨Addressing security challenges in cloud gaming: restrictions implemented by EA+PROOF🚨

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In recent years, cloud gaming has revolutionized the way gamers access and enjoy their favorite titles.  However, despite the many benefits this technology offers, there are still significant challenges to address, particularly when it comes to security.  In this article, we will take a closer look at the access restrictions implemented by EA on cloud gaming platforms and the implications these have for players.
The context of security in cloud gaming:
One of the main advantages of cloud gaming is the ability to play games without the need to own expensive hardware.  However, this convenience can be threatened by security issues such as piracy and bot activity.  To address these threats, many gaming platforms, including EA, have implemented rigorous security mechanisms.
EA's approach to cloud gaming security:
EA has introduced a security mechanism aimed at ensuring the integrity of the game.  This mechanism regulates access to the game based on PC identifiers such as IP addresses, providing a crucial barrier against piracy and bot activity.  Despite this additional measure of protection, its necessity is a matter of debate given the existence of other security features, such as single sign-on authentication, which already provide substantial protection.
LChallenges and limitations:
However, a major drawback of this security check is the imposition of a 24-hour cool-down period after a certain number of game launches.  Beyond this limit, users are faced with an error message stating "too many computers have been connected...", affecting all devices associated with the account, including personal computers not related to cloud gaming.
The specific limit, such as 5 logins within 24 hours in some cases or even only 2 logins in others, exacerbates the problem.  Note that each game session in cloud gaming starts from a new virtual machine, increasing the login count.
Implications for players:
As a result, users may find themselves limited to launching a game like FIFA24 only twice in a 24-hour period on platforms like Boosteroid, hindering competitive gameplay.  Exceeding this limit results in a 24-hour ban, depriving users of access to the game for an entire day.
Conclusions:
In conclusion, while cloud gaming offers multiple benefits for players, security restrictions implemented by EA and other platforms can pose a significant challenge to the gaming experience.  Addressing these challenges will require a balance between the need to protect the integrity of the game and ensure seamless access for players.
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