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Here is a long summary of my 10 days of play and all the faults present in my opinion.
Really good game, fairly well managed combat and reasonable difficulty at certain times and at others it's a little too much like the goblin who bombs the area or the bombs which hit you regardless of your position on the map due to its radius of action that is abusive for a lot of damage.
- Not enough gold for F2P gold being the most important resource in the game to build weapons, characters, equipment and so on there are many ways to recover it but the quantity required for improvements is much higher than what can be recovered, which makes progression extremely difficult without putting money into the game.
Putting more key to farm the equipment would also be better to see putting it in unlimited farming while reducing the drop rates of epic and legendary would be a good idea it would give gold without being excessive while allowing to better stuff our characters because at some point even to finish normal mode having good stuff will be mandatory and given the quantity of trials currently quite low having good stuff is down to luck which can become boring in the long term giving this impression of no progress on the game
Increase the drop rate for objects allowing you to improve the shadows given that to extract the shadows it requires the same resources as to improve them we quickly find ourselves blocked and given that we will subsequently have new shadows this would be good to resolve this problem before their release so as not to find yourself blocked later in hard mode
Maybe also slightly increase the drop rate of an ssr to 3% or 4% because 1.2 for f2p can really be very complicated even with pity which is a good thing of course
if you are p2w this does not concern you but despite the faults mentioned above the game remains good for a start and would be even better with modifications to make the game a little easier in f2p which were really very expensive with the little of resources
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