Another great game WITH AN EPIC ISSUE from Netease. It's time we talked about it

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I should have expected this from NETEASE. Yet another awesome game with sound execution, fun gameplay unique interactions and lots to do but oooooo BUT...
This post will certainly not be like the others as I will have to purposely keep myself from going berserk here on an issue I believe is far beyond long overdue someone mentioned it and if you keep with me I promise you we will get to it shortly
🎮 Gameplay:
This is an unreal engine 4 masterpiece with a childish like esthetic where the major aim is to capture your enemies base so they can't respawn and you can kill them off to win
It is a four way, four man team battle with emphasis on using blocks to traverse empty space and one killing the enemy with the aid of melee and ranged weapons with diverse skills and lots of add-ons to buy and use. The childish avatars are fun to look at and the character customization is a breeze. Learning the games basics is very easy and in a perfect environment this game is aggressive, beautiful, filled with more tricks than one would think and very addictive
Now if the game is all these...wtf am I angry?
WTF AM I ANGRY???
I'LL TELL YOU WHY!
THIS GAME'S NET IS SOOOOOO CRAPPY, CALLING IT CRAP WOULD BE A COMPLIMENT!!!
I played the tutorial and was noticing a red wifi mark lightning on it and didn't think much about it. Heck, from the moment the game loaded, I kept on seeing it and didn't understand what it was for as I could move and wasn't really in a thinking mood. Then I finished the tutorial and started playing--yipeee...?
In the first match, I got over eleven kills and was feeling like a boss but noticed that while I fought enemy movements weren't sensible but told myself it was nothing. I played the next match and barely got five kills as things had gotten worse but hey, I was still a noobie right? Next thing I knew, I would load a match and die within 3secs of entering every fight even if I had reached there and the enemy wasn't moving before I started attacking. I almost always never left the base without building blocks over our core and buying the highest sword tier item and defense without gold coins so that should have been impossible from players who would leave the base and just start fighting with barely any base upgrades. In one particular fight, I clearly saw the enemy unmoving for two seconds and went to fight him as his hp had been lowered and I thought he had been trying to hide. I waved my sword 3x and was dead before the fourth
No matter how I entered the fight...jumping...apparently hiting first...having weekened the enemy from afar, I always never lasted more than 3secs with some players hits acting like cc attacks even though they were using basic items. Then I had the BRILLIANT idea of checking my net information
MY PING WAS OVER 568MS--how could I make the ms amount look bigger just to drive the point... OVER MF 568MS. FOR WHAT?
As if the game became aware I was aware of what I shouldn't have been aware of, but became aware of and so couldnt become unaware of which was it's unforgivable network discrepancies, it got worse. Terribly, unsanitarily, insanely worse
I'd get attacked and to me the enemy had just gotten there but I'd still die from what I would have thought was two hits when I had here-to-fore suffered spiritual slicing, the likes of which I literally couldn't have seen pre-death. An enemy before me would be behind me and playing, "whack the pinyata," with my avatar's liver
I kept on dying so much I had to try another game to find out if it was my cellular network that was bad. I opened mlbb and played with a green ping. Lost a ranked match due to a stupid Sun and won the next two while using two heroes that seemed weak but were perfect counters for the enemy and gaining my teammates respect. Then I cam back and got flogged by people with better net
This game would have been amongst the best mobile games out there but like NETEASE's other games, will end up being played by a niche of players with stable access via their best servers (parts of Asia, Europe and America). The rest of the world doesn't matter to them and yet they advertise globally. I am a proud African and believe we have suffered enough and deserve more
From Hyperfront where I suffered till I got good enough to get 15kills on days when I was lucky to have between 200ms and 300ms to relying on skills to assist my teams and kill enemies by self mastering the movement process of players in game and mass slaughtering from a distance else I die without even knowing who did the deed as the person would have left before the game would unhang, to SMCA where once again I would be playing, "get stuck," in some arbitrary place where no matter of motion or adjustments could save me. A mecha game where connections would cut off mid fight and come back when I was dead is a fun but fraustration feel thing. Enemy fire landing like they were rewinding time to shoot twice per second while I could barely move, and still had to solo carry lots of BR matches due to my teammates afking and worse was jaw hurting
IF NETEASE AND OTHER ASIA COMPANIES DONT WANT OTHERS TO PLAY THEIR GAMES ASIDE FROM ASIANS AND OTHER "PRIORITY NATIONS," LET US KNOW SO WE CAN HAPPILY BOYCOT YOU GUYS
Heaven knows what we Nigerians went through to get a good server in mlbb. Now we have the net but bad matching but at least they've got the basics right. Should the revamped Hyperfront be bad with it's net I WILL BOYCOT IT AND ALL FUTURE NETEASE GAMES
To prove my seriousness I will also post the link to this post to this game's discord. Hopefully they fix their net issues or we the players will fix their income sheet when we pull out. I have deleted this game I was prepared to love but will give it a chance when it reopens next. Hopefully by then we will get better net or I will immediately delete it and make noise about it
I wont let these people continue to believe they can treat us like trash and then have the effontry to penalize a player if they afk in game. WTF?
👍 Pros:
□ Great graphics
■ Amazing gameplay
□ Calming ost
■ Filled with fun activities but not overbearingly so
□ Actually made in such a way that making in game friendships is a breeze
👎 Cons:
■ Unbelievably terrible net
□ Inbalanced skill damage
■ Damage scaling needs to be optimized and I believe players should be watched so cheaters can be stopped to avoid another game like SMCA
I seriously hope they listen. If you agree with the above please like and comment. Lets raise as much clout as possible so NETEASE can make life for us easi😁er. Thanks in advance 😎
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SMVKE
SMVKE
that's your problem I live in the USA and it works perfectly for me that's ur own internet buddy don't complain about the NET when it's ur own device and connections fault
05/02/2024
Merakxis
Merakxis
Author
Did you skip the part of the countries that would undoubtedly have great net?
05/03/2024
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SMVKE
SMVKE
it's your networks fault u don't know how Networks/ Servers actually work I suggest u do some research
05/03/2024
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