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i see what the developers tried to achieve, but for me it didn't feed the admirals cat. the playfield is a small circular area with Tetris shaped blocks falling down upon you. using gestures, you need to jump, duck and slide to avoid them. I just didn't find it engaging enough to hold my interest. I've made it no secret that Sky Dancer is among my very favorite parkour games ever, so I am a fan of the genre. I wanted to like this offering, but it just didn't work for me. I give it 3 stars because they achieved what they were going for, and I'm feeling generous today :)
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